Game Fields

Punkman X1 API |

# Game Fields

The fields of the Game class are listed below. For a complete list of Game class members, see the Game Members topic.

#### Public Static Fields

LogFile | Log file
paused | is game paused?
running | is game running?

#### Private Static Fields

god | Is GOD mode ON?
pauseDelta | the pause delta

#### Private Instance Fields

__frames | Delta frames until last FPS measure
__fullscreen |
__lastFps | Last FPS count
__lastFpsTime | Last time the FPS counter was update.
__pauseStart | Pause delta time
camLastTime | Last time of camera update
camPos | Last position of camer
data |
display | Direct3D device
entityMgr | The entity manager
fps | Show FPS counter in HUD?
fullscreen | Full screen mode
HudFont | HUD font
hudLiveTex | Texture for lives
hudPointTex | Texture for C2H5OH-bar
hudTemplate | HUD background
hudTexx |
jukebox | MP3 Jukebox
keyboard | DirectInput keyboard
map | Current map
punker | Player object
sfx | Sound Effects Engine
texMgr | Map texture manager
topscore | Top Score Manager
vbHUD | Vertex buffer for HUD

#### See Also

Game Class | PunkMan.Game Namespace