Player Members

Punkman X1 API |

# Player Members

Player overview

#### Public Instance Constructors

Player Constructor | Ooo mighty constructor

#### Public Instance Fields

delirium | is delirium

#### Public Instance Properties

Alive | is player alive?
C2H5OH | alcohol in blood
Delirium | is delirium?
Direction (inherited from Entity) | direction of movment
Lives | number of lifes
Map | map object
MapPosition (inherited from Entity) | position of entitiy in map coordinate
Model (inherited from Entity) | model mesh
Moving (inherited from Entity) | is entity moving?
Position (inherited from Entity) | position of entity
Score | player's score
Speed (inherited from Entity) | speed of movement

#### Public Instance Methods

Detox | Detoxicate player
Killed | call when player killed by monster
MoveTo (inherited from Entity) | start entity movement
OnResetDevice (inherited from Entity) | Device reset resurection
PlayerKillMonster | Called when player killed monster
Render | draw player

#### Public Instance Events

OnItemPicked | Item picked event

#### Protected Instance Fields

__delirium | delirium value of alcohol in blood
c2h5oh | alcohol in blood
dev (inherited from Entity) | Direct3D device
direction (inherited from Entity) | direction of movment
lastTime (inherited from Entity) | time of last update
lives | number of lifes
map | map object
mapPosition (inherited from Entity) | postion in map coordinate
materialList (inherited from Entity) | model materials
model (inherited from Entity) | model mesh
moveDirection (inherited from Entity) | direction of movement in map coordinate
moving (inherited from Entity) | is entity moving?
nextMapPosition (inherited from Entity) | postion in map coordinate
position (inherited from Entity) | position of entity
score | player's score
speed (inherited from Entity) | speed of movement
textureList (inherited from Entity) | model textures

#### Protected Instance Methods

OnItemPickedHandler | On Item Picked event handler
Update | update player state

#### Private Instance Fields

blitkomet | particle system
detoxTime | the Time in bloody detox will come
lastSoundPlay |
owner | game owner object

#### See Also

Player Class | PunkMan.Game Namespace