Monster Fields

Punkman X1 API |

# Monster Fields

The fields of the Monster class are listed below. For a complete list of Monster class members, see the Monster Members topic.

#### Protected Instance Fields

dev (inherited from Entity) | Direct3D device
direction (inherited from Entity) | direction of movment
killed | Is monster alive?
lastTime (inherited from Entity) | time of last update
map | Current map object
mapPosition (inherited from Entity) | postion in map coordinate
materialList (inherited from Entity) | model materials
model (inherited from Entity) | model mesh
moveDirection (inherited from Entity) | direction of movement in map coordinate
moving (inherited from Entity) | is entity moving?
nextMapPosition (inherited from Entity) | postion in map coordinate
player | Player object
position (inherited from Entity) | position of entity
speed (inherited from Entity) | speed of movement
textureList (inherited from Entity) | model textures

#### See Also

Monster Class | PunkMan.Game Namespace