Player Fields

Punkman X1 API |

# Player Fields

The fields of the Player class are listed below. For a complete list of Player class members, see the Player Members topic.

#### Public Instance Fields

delirium | is delirium

#### Protected Instance Fields

__delirium | delirium value of alcohol in blood
c2h5oh | alcohol in blood
dev (inherited from Entity) | Direct3D device
direction (inherited from Entity) | direction of movment
lastTime (inherited from Entity) | time of last update
lives | number of lifes
map | map object
mapPosition (inherited from Entity) | postion in map coordinate
materialList (inherited from Entity) | model materials
model (inherited from Entity) | model mesh
moveDirection (inherited from Entity) | direction of movement in map coordinate
moving (inherited from Entity) | is entity moving?
nextMapPosition (inherited from Entity) | postion in map coordinate
position (inherited from Entity) | position of entity
score | player's score
speed (inherited from Entity) | speed of movement
textureList (inherited from Entity) | model textures

#### Private Instance Fields

blitkomet | particle system
detoxTime | the Time in bloody detox will come
lastSoundPlay |
owner | game owner object

#### See Also

Player Class | PunkMan.Game Namespace