The fields of the EntityManager class are listed below. For a complete list of EntityManager class members, see the EntityManager Members topic.
absinthFileName | Absinth bottle model path |
absinthMaterial | Absinth bottle materials |
absinthMesh | Absinth bottle mesh |
absinthTexture | Absinth bottle textures |
dev | Direct3D device |
endMarkPosition | End mark position |
map | Current map |
markFileName | Incomplete mark model path |
markFileName2 | Complete mark model path |
markMaterial | Incomplete mark materials |
markMaterial2 | Complete mark materials |
markMesh | Incomplete mark mesh |
markMesh2 | Complete mark mesh |
markTexture | Incomplete mark textures |
markTexture2 | Complete mark textures |
monsterFileName | Monster model path (shared between all monsters) |
monsterMaterial | Monster material (shared between all monsters) |
monsterMesh | Monster mesh (shared between all monsters) |
monsters | Monster list |
monsterTexture | Monster texture (shared between all monsters) |
owner | Game owner object |
player | Player object |
rumFileName | Rum bottle path |
rumMaterial | Rum bottle materials |
rumMesh | Rum bottle mesh |
rumTexture | Rum bottle textures |