TopScore Constructor
|
Mihgty constructor |
MinScore | Get minimal score |
Put | Put new record |
ReadName | Get player name |
Show | Show highscore |
Store | Store all items into fileName file |
active | Number of first row |
capString | Captured player name |
capture | Reading player name |
dev | Direct3D device |
end | End of view highscore |
fileName | File name for score table |
font | List font |
items | Top Score Items |
keyboard | DirectInput device |
owner | Game owner object |
pos | Player name position |
HandleEvents | Handle keyboard input |
Load | Load all items |
New | Create new topscore table |
Render | Render highscores |
Save | Store all items in file |