An NDoc Documented Class Library

Map Methods

The methods of the Map class are listed below. For a complete list of Map class members, see the Map Members topic.

Public Static Methods

ConvertOverloaded. Converte world-coordinate to map-coordinate

Public Instance Methods

Equals (inherited from Object)Determines whether the specified Object is equal to the current Object.
FindEndPoint Find end point
FindStartPoint Find start point
GetHashCode (inherited from Object)Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table.
GetType (inherited from Object)Gets the Type of the current instance.
HasItem Has pickable items
Load Load map form file
MonsterCount Count of monsters
PickableItemCount Count of pickable items
RenderOverloaded. Draw part of unit cube
RenderCell Draw part of map cell
RenderToGraphics Draw map layout
Save Save map into file
SetCells Copy cells
ToString (inherited from Object)Returns a String that represents the current Object.

Protected Instance Methods

Finalize (inherited from Object)Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
MemberwiseClone (inherited from Object)Creates a shallow copy of the current Object.

See Also

Map Class | PunkMan.Game Namespace